Downes, S. (2005). E-learning 2.0. eLearn Magazine. pp. 1-6
In a nutshell, what was happening was that the Web was shifting from being a medium, in which information was transmitted and consumed, into being a platform, in which content was created, shared, remixed, repurposed, and passed along. And what people were doing with the Web was not merely reading books, listening to the radio or watching TV, but having a conversation, with a vocabulary consisting not just of words but of images, video, multimedia and whatever they could get their hands on. And this became, and looked like, and behaved like, a network.
What happens when online learning software ceases to be a type of content-consumption tool, where learning is “delivered,” and becomes more like a content-authoring tool, where learning is created? The model of e-learning as being a type of content, produced by publishers, organized and structured into courses, and consumed by students, is turned on its head. Insofar as there is content, it is used rather than read— and is, in any case, more likely to be produced by students than courseware authors. And insofar as there is structure, it is more likely to resemble a language or a conversation rather than a book or a manual.
The e-learning application, therefore, begins to look very much like a blogging tool. It represents one node in a web of content, connected to other nodes and content creation services used by other students. It becomes, not an institutional or corporate application, but a personal learning center, where content is reused and remixed according to the student’s own needs and interests. It becomes, indeed, not a single application, but a collection of interoperating applications—an environment rather than a system.
More formally, instead of using enterprise learning-management systems, educational institutions expect to use an interlocking set of open-source applications.
- Mott (2010). Envisioning the Post-LMS Era: The Open Learning Network
- Campbell (2009). New Horizons: A personal cyberinfrastructure
- toward a definition of "personal cyberinfrastructure"
- Sommer (1969). Personal Space: The behavioral basis of design
- McLoughlin & Lee (2007). Social software and participatory learning: Pedagogical choices with technology affordances in the Web 2.0 era